Fadeaway jumper - a jump shot where a player jumps somewhat backward and up before making a shot to make it more difficult to block.
False double foul - when opposing players foul each other but not at the same time; the second foul occurs before the ball has been put back into play after the first.
False multiple foul - to commit two fouls in succession the second one occurring before the ball has been put back into play after the first.
Fast break - to move the ball quickly down the court toward the opposing basket attempting to get a quick open shot by outnumbering the defense.
Field goal - depending on the shooters position, it is a 2-3 point shot made from the field.
Fill the lane - To move down court, on a fast break, in a path near a sideline in order to spread the defense.
Final Four - the 4 regional champions in the National Collegiate Athletic Association's annual championship tournament.
Finger roll - to make a shot by rolling it off of the fingertips toward the basket.
Five - a basketball team most commonly in a newspaper headline.
Five-second rule - a rule that states that a closely-guarded player can't hold the ball for more than 5 seconds without dribbling, passing, or shooting the ball.
Flagrant foul - excessive, unnecessary contact against another player. The player that is fouled is given two free throws.
Floor - the surface of the court
Forward - a player who operates near a corner on both offense and defense
Foul - to disobey the rules. A foul can be called on a player, coach, or official
Foul out - a disqualification from a game to having too many personal fouls. In the NBA the limit is 6. for all other levels it is 5.
Foul trouble - to be close to the limit of personal fouls
Four-corner offense - A ball control offense in which players form a large box, with one player in each corner of the frontcourt and the fifth player near the free throw line. The players pass the ball around and set screens for each other
Four-point play - when a player is fouled in the act of shooting and makes the free throw.this equals 3 points.
Free throw - an undefended shot taken from the free throw line
Free throw circle - a restraining circle bisected by the free throw line; sometimes used for jump balls
Free throw lane - a painted area between the baseline and free throw line
Free throw line - one of two lines from which a player attempts a free throw
Free-throw line extended - An imaginary line through the free-throw line to the sidelines, which determines the location for some throw-ins
Front - when a player guards an opponent by playing between him and the ball
Frontcourt - the area that extends from the center line to the baseline nearest to the basket that is being used by a team.
Frontcourt - the area that extends from the center line to the baseline nearest to the basket that is being used by a team.
full-court press - A press that's applied all over the floor, beginning when the opposing team gets control of the ball in its own backcourt